Chaos V-Ray 6, Update 2.6 (6.20.06) for Autodesk 3ds Max

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Free Download Chaos V-Ray 6, Update 2.6 (6.20.06) for Autodesk 3ds Max | 4.0 Gb
Renderer software company Chaoshas revealedV-Ray 6 Update 2.6 (6.20.06) for Autodesk 3ds Max, the latest version of the production renderer.
Owner:Chaos Group
Product Name:V-Ray 6
Version:Update 2.6 (6.20.06)
Supported Architectures:x64
Website Home Page :www.chaos.com
Languages Supported:english
System Requirements:Windows *
Software Prerequisites:pre-installed Autodesk 3ds Max 2020 -2025
Size:4.0 Gb


V-Ray for 3ds Max 6.20.06 Release Notes - Date: April 02, 2024
New Features
V-Ray
- Support for 3ds Max 2025
- USD support in Chaos Cloud
- USD - support for MaxUSD 0.7.0
V-Ray GPU
- Use System Memory mode for texture loading
Modified Features
V-Ray, VFB
- Add ability to save Cryptomatte channels separately from the raw image file
V-Ray
- V-Ray toolbar's create mesh light button should be disabled for incompatible selections
- Support for texture filtering for MaterialX files which use UVWGenExplicit
- Improve deletion of selected objects in VRayLister
- Add Directional strength for V-Ray Lights in V-Ray Lister

V-Ray
- Specific frames rendering black in V-Ray Standalone
- Crash with Convert bitmap to tiled exr/tx and specific file
- Wrong result with VRayTriplanarTex rendering in Standalone
- Rendering discrepancy between 3ds Max and V-Ray Standalone with very distant and small disc lights
- IPR crash when moving lights in scenes with PhysicalMaterial and emission texture
- Failing redirection of missing Cosmos assets for very old scenes
- Rename the "Autoswitch to effectsResult" label to "Auto-show post effects"
- Crash when linking or unlinking VRayTriplanarTex to VRayBitmap used in ForestPro Material tint while V-Ray IPR is running
- Crash on scene reset, when there are 2 or more lights or cameras with an open V-Ray Lister
- 3ds Max crashes on opening ME if we have Phoenix installed on top of V-Ray
- Multiple "V-Ray viewport IPR" items occur in the quad menu
- Standalone renders consistent lighting elements incorrectly when having matte object in the scene
- RawBitmapBuffer containing .hdr pixels data is not extracted to .tx on Enscape .vrscene import
- Slow import of specific Enscape vrscene with more than 240000 nodes
- Crash with V-Ray CPU IPR when going from Perspective to a VRayPhysicalCamera with Motion blur enabled and a VRayDenoiser RenderElement
- Animated V-Ray IES light settings are not exported and rendered with V-Ray Standalone
- Warnings for invalid material evaluation with specific scene
- Incorrect shading of backfacing geometry when there is Phoenix Simulator, V-Ray Volume Grid or Environment Fog in the scene
V-Ray Bitmap to VRayBitmap converter
- VRay Bitmap to V-Ray Bitmap converter do not always replace Bitmaps (UI)
VFB
- V-Ray Standalone Qt6 with autoClose=1 never closes
VRayIES
- VRayLighting and VRayRawLighting are not always rendered when using VRayIES lights
VRayInstancer
- Crash in 3ds Max when rendering Scatter with a hierarchical model which has dummy object in the hierarchy
VRayMtl
- VRayMtl's Fog depth parameter stays greyed out when Thin-Walled is active and we switch from SSS to None
VRayPhysicalCamera
- VRayLister: White balance gets unexpectedly switched when changing Temperature value for several selected VRayCameras
VRayVolumeGrid
- Out of memory Error during building mesh with Phoenix liquid when rendering a scene with V-Ray Standalone on Linux
Chaos V-Rayis a 3D rendering plugin available for all major 3D design and CAD programs. It works seamlessly with 3ds Max, Cinema 4D, Houdini, Maya, Nuke, Revit, Rhino, SketchUp, and Unreal. With V-Ray, artists and designers can explore and share their projects and render high-quality 3D visualizations. V-Ray has a large community of users and is recognized for its incredible versatility. V-Ray has been honored with a Sci-Tech Academy Award and an Engineering Emmy Award for bringing fully ray-traced photorealistic CGI to the film and television industries.
V-Ray 6, update 2breaks boundaries, unlocking new possibilities. Boost productivity and collaboration with seamless data flow across teams and applications. Effortlessly transfer Enscape scenes to V-Ray with the introduced initial compatibility. Fine-tune and add details to turn real-time designs into high-end visualizations. Complete your USD pipeline with MaterialX support, enabling freedom and collaboration in any VFX project. Plus, added compatibility with the latest version of USD for 3ds Max. Work faster and smarter with many UI and performance enhancements. Discover advanced Chaos Scatter controls for even more realistic results and VFB features for precise post-production control.
And much more.
V-Ray 6 for 3ds Max - How to scatter objects
Find out how to use Chaos Scatter to quickly add rich detail to an exterior. You'll learn how to select and add objects such as plants, rocks and trees, adjust how many are added and how they vary in size, and control exactly where they appear.
Chaosdevelops visualization technologies that empower artists and designers to create photorealistic imagery and animation across all creative industries. The firm's physically based renderer, V-Ray, has been honored with both an Academy Award and an Engineering Emmy for its role in the widespread adoption of ray-traced rendering in motion pictures and television.


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